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Wednesday, July 28, 2010

GCS3 virtual camera hardware now integrated with Unreal Engine 3's Unreal Matinee

Gamecaster and Epic Games announce that Gamecaster's GCS3 virtual camera hardware for video game, film and television production is now available to all licensees of Epic's Unreal Engine 3 (UE3) and users of the Unreal Development Kit (UDK), the free edition of UE3 that gives users access to the award-winning integrated suite of game development tools. Gamecaster is the newest member of Epic's unrivaled Unreal Engine 3 Integrated Partners Program (IPP).

Scooby Doo And the Spooky Swamp Wii video game - environments


SWAMP:
At their Clubhouse on the edge of a very spooky swamp, Mystery Inc. gang mulls over their last adventure! Beyond them, in the deep parts of the swamp, murky waters oozing with sludge and green overgrowth hide any number of mysteries or just about anything else for that matter.

Faery: Legends of Avalon upcoming RPG for PlayStation Network, Xbox LIVE Arcade and PC download - New screenshots

Faery: Legends of Avalon is a Role Playing / Adventure game packed with an original and unique atmosphere, and a graphics style similar to hand-drawn artwork. The game immerses players in a fantasy world inhabited by many colourful characters and magical creatures.

All new wiki event and cut in feature for Pangya online golf video game

Starting Today Through August 11 Players Can Contribute Their Own Insightful Information To The Pangya Wiki And Receive Special Rewards And Bonuses

Call of Duty: Black Ops video game coming to Nintendo DS

De-classifying previously top secret information, Activision reveale new details about Call of Duty: Black Ops which will be released on 9th November with the confirmation of an all-new companion game for the Nintendo DSTM family of hand-held systems, developed exclusively for the platform by n-Space. Call of Duty: Black Ops for the Nintendo DS will put gamers in the boots of CIA-backed operatives that are dropped into the shadowy world of deniable operations with an expansive arsenal of weapons at their disposal.

Red Dead Redemption behind the scenes video game - soundtrack music creation - with video

A brilliant Behind-the-Scenes look at the creation of the in-game music and soundtrack of Red Dead Redemption.

New Dead Space 2 video game box art PS3 Xbox 360 and PC

Originally launched in 2008, Dead Space quickly became one of EA’s top rated wholly-owned intellectual properties. With close to 100 industry awards and an average critic score of 89*, Dead Space became a hit with horror and videogame fans worldwide. In 2009, EA launched Dead Space Extraction for the Wii, a prequel to the original Dead Space that expanded the fiction and brought the franchise to a new audience.

Konami out for blood and good beats at Eurogamer Expo

Konami logo
Eurogamer, Europe’s leading independent games media specialist, can announce Konami Digital Entertainment GmbH will be featuring an amazing trio of titles for the Eurogamer Expo at Earls Court on October 1st - 3rd, 2010.

Def Jam Rapstar, Saw II: Flesh & Blood and Castlevania: Lords of Shadow will be headlining for Konami on PlayStation 3 and Xbox 360 giving Expo-goers an exclusive chance to try them out before they release this Autumn.

New Wiki Event and 'Cut-in' feature for Pangya online video game!

Pangya logo
Ntreev USA, a leading online game developer and publisher, announced today an all-new Pangya Wiki event and new Cut-in system feature. Starting today through August 11th, players can visit the Pangya Wiki and contribute their own useful information to the Pangya database to earn special rewards. To learn more about the event and to download and play the game for free, players can visit http://Pangya.ntreev.net/.

Psai interactive audio – in action, on video!

Psai logo
Psai, Periscope Studio Hamburg’s unique interactive audio middleware for videogames, is being premiered with its first ‘TECHLAB’ live-action video.

Available to view via the Psai website www.homeofpsai.com, the premier video shows the dynamism, intelligence and simplicity of the Psai interactive audio middleware in action.