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Saturday, December 08, 2007

Is this Nintendo Wii worth $15,000?


Darth Vader Limited Edition Wii System

Originally designed and built to promote the release of LucasArts "Unleash the Force" game, on the Wii in Spring 2008. Only 4 of these were produced. I have 2, and will be selling this one to one lucky buyer before Christmas.

This is a once in a lifetime opportunity to own a piece of history.

    This system is new, and includes:

  • 1 Vader Edition, Star Wars Wii Console


  • Wii Console Stand


  • 2 Black Wii Remotes


  • Wii Remote Jacket


  • 2 Black Nunchuk


  • 1 Black Sensor Bar

  • Wii AC Adapter


  • Wii AV Cable


  • Wii Play Disc - 9 Games (Find Mii, Table Tennis, Pose Mii, Laser Hockey, Billiards, Fishing, Charge, Tanks, Shooting Range)


  • Wii Sports Disc - 5 Games (Tennis, Baseball, Golf, Bowling and Boxing)


  • The Legend of Zelda: Twilight Princess


  • Super Mario Galaxy


Free Shipping to all destinations!

Overnight shipping w/insurance included.

See the eBay page here...

Free download games Widgets


Super Mario Game

Super Smash Bros

Cyber-Pets

Pac-Man

Tetris

TGFG Bowling

Simpsonmaker

Bloons

King-Ping-Pong


Plus loads more...
From WidgetBox

Vampires The Masquerade v4.4 patch download


Get it here...

This is an unofficial patch for Vampire: The Masquerade - Bloodlines by Troika Games. It's a cumulative patch containing all the previous patches and is intended for english retail or Direct2Drive versions!

Applying this patch to a version in another language will work also, but all texts in the game previously appearing in that language will be replaced by the english versions with the exception of the menus.

To install the patch extract this archive into the game folder using options that keep the directory structure intact and overwrite every file of the same name. Removing it is only possible by reinstallion.

This patch fixes many bugs, restores unused content and mods some of the game to improve the consistency of the presented world. It ought to be installed right on top of the Troika Games official patch 1.2.

More basic changes are listed first in the version history, then bug fixes and more. It is recommended to start a new game after patching to avoid odd behaviour. Patching also resets all options to default.

Both editors used for the creation of this patch are included in the vdata directory. Many thanks go to Turvy for VPKTool and RobinHood70 for BSPEdit. Everything else can be done using a normal text editor.

Tips and Tricks:

When using the console, be sure to activate it from the menu only.
To reinstall clean up registry and remove vtmb.ini from /windows.
On start crashings force refresh rate override or use -dxlevel 80.
If you experience stutter on dual core systems turn one core off.
Don't save or leave maps with disciplines active to avoid crashes.
At high Obfuscate levels use attack to stealth kill without fail.
When controls are sticky start the game in Win98 compability mode.
Have four empty inventory slots when taking Imalia's Tawni quest.
If you can't read papers re-bind "use" away from the mousebuttons.
To avoid crashes don't play sounds with the Windows Media Player.
If a container auto-closes right-click the objects to choose them.
Enemy death may open doors and give items, which Trance does not.
Some feed victims stay in Trance so don't bite quest-related ones.
Occasionally Beckett stays in wolf form when meeting him, reload.
Game may crash in cutscenes if you are Obfuscated, so turn it off.
If you experience random attacking bind attack away from "enter".
Rarely your appartment may get full of strange stuff, just reload.
If a cutscene freezes try reload or type frenzyplayer in console.
When getting problems with a history during the tutorial, skip it.

Stuff not fixed:

"Skip intro" and special fonts only work at resolutions > 800x600.
Be aware that on dialogue your character will holster his weapon.
There are invisible blocks at the Theatre, the Museum and Fu Labs.
Gary's posters appear in all havens, Mitnick's emails dissappear.
Dead enemies drop only one weapon, some exit map icons are absent.
"Skip intro" appears after a saved game but does not always work.
Occasionally mailboxes do not receive rewards or objects drop out.
Female and male Gangrel show different stances in the background.
During some cutscenes your character will look and move strangely.
Bodies may dissappear and dead people may re-appear in cutscenes.
Prof. Johansen's christian name is stated to be Ingvar and Anders.
Vandal will not give his freebie if you already got a blue blood.
Same objects in containers and inventory will not show up in both.
Draining rats sometimes triggers melee mode after it is finished.
Game may hang on "wait" cutscene, walk on left side or use sewers.
At Confession third person view zooms in when being on the cross.
Testing out too many histories during selection is prone to crash.
Blood Shield stays on until exhausted or removed, this is no bug.
The news will not always fit as will the inside of some buildings.

4.4:

Made basic patch install as default and removed overlooked changes.
+Removed crossbow from Sin Bin and fixed Yukie double swords issue.
Included memory and widescreen resolution tools, thanks to Wabbite.
Many Malkavian lines added for blood dools, thanks to RobinHood70.
+Removed humanity for Dementating McFly and tutorial .38 on default.
Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
Made it possible to specify which clothes Heather should wear next.
Restored SM haven for traitorous Tremere and fixed sewer shortcut.
Re-did Ginger Swan knowledge fix and warehouse re-entering stopper.
Corrected boss flags for Mercurio, Chastity and Tzimisce Creation.
Fixed Venus' reaction for persuading Boris and Asylum email issues.
Restored newscaster and Cal lines and fixed minor dialogue errors.
Repaired Imalia's quest failure message and new Vandal alternative.
Fixed possible random crashes on exiting Grout's Mansion and Dane.
Corrected hostess not getting elevator and phoning without a phone.
Added inspection to text at Society and a few more missing sounds.

Nintendo Wii to get Ninja Game - but it's no killer


'My focus was less on the killing aspect of martial arts as on the path of skill,' says 'Ninja Reflex' developer David Luntz.

More than a year ago, game-development veteran David Luntz saw the Nintendo Wii, and he saw one of his dreams finally coming true.

He saw, at last, how he could make a game about being a ninja that was different from all the other ninja games out there. After all, the world already has "Ninja Gaiden," "Shinobi," "Tenchu," sequels to those games and plenty more. But his ninja game — the newly announced "Ninja Reflex" — would be different.

"Those games are, although awesome games, I felt that that road of 'Let's go around and kill people' had been fairly well explored," Luntz told MTV News in an interview last week. "My focus was less on the killing aspect of martial arts as on the path of skill."

Luntz wanted a game that emphasized the ninja traits of moving with undetectable speed, a test of reflexes beyond any first-person shooter, racing game or anything else that requires a gamer's finely honed ability to twitch. The Wii's motion control could do this, he thought, and time players down to the milliseconds.

More here...

Downloadable Guitar Hero 3, songs coming to Nintendo Wii


RedOctane is on downloadable songs for Guitar Hero III, on the Nintendo Wii.

RedOctane says it's working to release downloadable songs for Guitar Hero III on Wii -- what would be a first for the console that lacks large storage capacity.

"Downloadable content for the Wii is something we are working very hard on getting in place for the new year," RedOctane officials told Nintencast in an email. "There is no definite timetable in place but we are hoping it will be soon."

Both the PS3 and Xbox 360 versions of Guitar Hero III already support downloadable tracks at an additional cost.

Before its release, Activision openly hoped for the same on Wii, though they have since stated that Nintendo has yet to provide the necessary infrastructure (not to mention storage capacity) to do so.

Regarding the mono-only audio issue currently plaguing the Wii version of Guitar Hero 3, Activision has yet to issue an update to our ongoing requests for comment.

Activision Will Replace Guitar Hero Wii Discs In 2008 after sound problem


Activision will mail replacement Guitar Hero III discs to owners of the Wii version who complained about the game's audio problems, the company said today.

The Wii version of the popular music game, which advertises Dolby Pro Logic II surround sound capabilities, only outputs monaural sound.

"We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game. We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available," an Activision spokesman said.

Christmas Nintendo Wii ads cancelled as demand out strips supply


In quite unusual news, Nintendo decided to pull out the UK TV Ads for its next-gen gaming console, Nintendo Wii.

According to MarketingWeek.co.uk, Nintendo has taken this decision because the demand is already to high and, even if the production has increased, the number of units shipped won’t meet the demand.

MarketingWeek is quoting a Nintendo spokesman who said: "We have been running the campaign all year round, but we want to take a responsible stance this Christmas and not fuel demand."

Instead of Wii ads, Nintendo decided to run ads to promote its handheld gaming console, Nintendo DS.

Last month

Meanwhile, The Wall Street Journal is running a story saying that Nintendo Wii is till hard to find in the US stores.

Last month in an interview for AP, Nintendo of America President Reggie Fils-Aime said the company is on track to sell 17.5 million Wiis in the fiscal year ending March 31. Last fall, Nintendo executives predicted they would sell 14.5 million Wiis.

Fils-Aime denied the rumors that Nintendo Wii’s shortages are only a marketing maneuver to attract more buyers. Although Nintendo has increased the production to 1,8 million units per month, the Nintendo executive said it’s unlikely they will be able to satisfy the demand.

Also, the Japanese company confirmed that 650,000 Nintendo Wiis were sold in US in just two weeks in November.

The company is currently evaluating how to distribute the consoles it is producing, in order to balance the different markets. The U.S. market is expected to absorb as many consoles as Nintendo can ship here.

According to the data released by Enterbrain, a Japanese research company, Japan is the only country where Playstation 3 outsold Wii during November.

Nintendo consoles top in Japan

DS lifetime sales primed to overtake PS2 in early 2008

Nintendo consoles were the only hardware platforms that saw sales rise in Japan last week, according to the latest data from Media Create.

For the week ending December 2 the DS sold 124,627 units, up from 116,694 the previous week, while the Wii shifted 74,764, up from 54,362 in the week before.

That brings the lifetime sales figure for the handheld console to 20,284,183 - at which rate it will overtake the PlayStation 2's lifetime figure in the middle of January next year.

The Wii should break the 4 million barrier in the next couple of weeks, while the PlayStation Portable will pass the 7 million barrier next week.

Meanwhile all of the other hardware platforms saw sales fall.

The PSP dropped a fraction to come in third, just behind the Wii, on 74,626, while the PlayStation 3 fell more dramatically, around 26 per cent to 37,092.

PS2 sales continued on the long tail, dropping slightly to 13,703 while the Xbox 360 sold 6632 units.

The full list is as follows:

1. Nintendo DS: 124,627

2. Nintendo Wii: 74,764
3. PlayStation Portable: 74,626
4. PlayStation 3: 37,092
5. PlayStation 2: 13,703
6. Xbox 360: 6632

Hit or miss music games reviews


Games that rock
Forget mosh pits and megadomes, the biggest rock blow-out comes courtesy of your console

Who is the world’s greatest rock guitarist: Slash? Santana? Jimmy Page, whose broken little finger can delay a concert for which 20 million people sought tickets? None of the above. It’s David Briers, 27, who won the Play N Trade Guitar Hero II competition in June. And he’s looking over his shoulder: Guitar Hero III is just out, and already the ranking leader at www.scorehero.com is one Smokyprogg, with a combined Expert Level score across 70 songs of 24,267,592 points on an Xbox 360.

More here...

HIT OR MISS? VERDICT OF THE WANNABE ROCK GODS

Guitar Hero III (Xbox 360/PS3/PS2, from £29.99 without guitar, £49.99 with guitar)

Sam Wells, 12: “Extremely good for everyone, even beginners. And you have two-player cooperative mode, guitar battles with famous guitarists like Slash. Just brilliant.”

Theo Wells, 14: “It’s sick.” [Dad-note: “sick” is the highest term of approbation in the current teen lexicon.]

SingStar Next Gen (with 2 microphones, £49.99, PS3)

Sam: “The next best to Guitar Hero. The only problem is it doesn’t give points for style, just notes. For example, singing a Motörhead song, an opera singer would do just as well.” Theo: “I don’t really like singing,”

Dancing Stage Universe (plus Dancemat, XBox 360, £44.99), or Dancing Stage Supernova (PS2, £24.99)

Sam: “It’s good, and I really like that there’s a separate mat for you to dance on, but you have to get pretty good before it gets really fun, whereas Guitar Hero is interesting on all the different levels.”

Theo: “That’s not dancing. It’s just jerking your feet onto the right squares.”

Boogie (Wii, £49.99; PS2, £39.99)

Sam: “This is pants. All you do is move the Wii wand to make the character on screen dance; you’re not dancing yourself.”

Theo: “And the singing parts are like SingStar, but not as good.”

Parappa the Rapper (PSP, £19.99)

Sam: “The graphics are very unusual, and there’s a lot of humour, but in the end it’s just mashing buttons to the beat.”

Theo: “I like that it’s on the PSP (PlayStation Portable). You might play it when you’re on a journey.”

Video game reviews: Metroid Prime 3: Corruption, Tabula Rasa and Sight Training

Pick from two different science fiction space operas and then train your eyes

Metroid Prime 3

: Corruption
Wii. Available now, £39.99


The first two Metroid Prime games were among the best of the decade: gorgeous sci-fi adventures that saw bounty hunter Samus Aran investigating alien ruins and killing off alien creatures with equal elan. The problem was that they were for the Gamecube, so few people had the chance to play them.

Now that the series has a proper platform - the all-conquering Wii - the designers are taking no chances: the third in the series is more cinematic than ever, expanding Samus's world and driving the action forward with all the panache of a Halo 3. It doesn't generate quite as much adrenaline, but that's because the Metroid games have always given the exploration and puzzle-solving as much prominence as the critter-blasting. With its excellent point-to-look control system, and pitch-perfect game design, Metroid Prime 3: Corruption caters to the Wii's strengths while making light of its technical limitations. A treat. - Robert Colvile

Tabula Rasa


PC. Available now, £29.99


The work of online role-playing pioneer Richard Garriott, Tabula Rasa is meant to breathe new life into the genre. Abandoning the fantasy setting of its competitors in favour of a sci-fi theme, it sees the remnants of mankind taking on the Bane, a xenophobic race that has destroyed the Earth and now battles humans across richly detailed alien worlds.

Although traditional aspects of the genre such as casting spells and "grinding" to develop skills are still present, they've been repackaged as cloning technology, which lets your character follow a new direction, and the use of Logos, an ancient alien language that can manipulate matter. The intense action of a first-person shooter combined with the longevity of an online role-playing game makes this title stand out from its peers. If you prefer robots and aliens to Dungeons & Dragons, this is the online role-player for you. - Joy Acharjee

Source: Telegraph