GOA, a division of France Telecom and European publisher of Warhammer Online: Age of Reckoning (WAR) today announced plans to attend the D3 show at the Øksnehallen, Copenhagen from the 16th-18th of November.
GOA will be located at Booth No.1 with a 100 square metre plot featuring 12 state-of-the-art systems showcasing two of WAR’s racial pairings (Dwarf vs. Greenskins, Empire vs. Chaos) as well as continuous RvR™ sessions.
Based on Games Workshop’s epic tabletop fantasy war game, Warhammer Online: Age of Reckoning features revolutionary Realm vs. Realm™ (RvR) game play and is scheduled for release on the PC in 2008. For more information about Warhammer Online: Age of Reckoning, please visit www.war-europe.com.
Games Workshop, Warhammer, Warhammer Online, Age of Reckoning, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, ™ and/or © Games Workshop Ltd 2000-2007.
D3
D3 takes place at the Øksnehallen, Copenhagen from 16th-18th November.
Address details below:
Øksnehallen
Halmtorvet 11,
1700 Copenhagen V
Denmark.
Search This Blog
Saturday, November 10, 2007
Electronic Sports League starts Painkiller Overdose tournaments
JoWooD Productions latest first person shooter in Europe's largest league for computer games – Tournaments for Painkiller Overdose in November – Prices total more than 1,500 Euro
JoWooD Productions is happy to present its first person shooter Painkiller Overdose in Electronic Sports League (ESL) tournaments in November 2007. Europe's largest league for computer games arranges a release tournament for the game. Registration for the opening cup is possible on www.esl.eu, ending one day before the competition starts. In addition to the opening cup, ESL organizes two more tournament series: The ESL Cup Series (December 5th – January 20th) and the ESL Shoot Outs, carried out every month (December 2007 – May 2008). Winners of the tournaments will obtain strictly limited Microsoft SideWinder mice with Painkiller Overdose branding and a high end graphics card made by Sapphire. Overall, the ESL introduces Painkiller Overdose with prices totalling over 1,500 Euro.
"The ESL is home to over 730,000 members – hence it is the perfect eSport community to introduce a new game to the scene. We are especially pleased to co-introduce Painkiller Overdose as its precedessor was a huge success", says Alexander Albrecht, Head of Publisher Relations at Turtle Entertainment.
"Simultaneous to releasing Painkiller Overdose we kick off in the Electronic Sports League. Such tournaments are the best way to introduce a new game to Europe's biggest eSport community", says Johannes Natterer, Senior Marketing Manager at JoWooD Productions.
JoWooD Productions will release Painkiller Overdose on November 23th 2007.
Watch the trailer here
JoWooD Productions is happy to present its first person shooter Painkiller Overdose in Electronic Sports League (ESL) tournaments in November 2007. Europe's largest league for computer games arranges a release tournament for the game. Registration for the opening cup is possible on www.esl.eu, ending one day before the competition starts. In addition to the opening cup, ESL organizes two more tournament series: The ESL Cup Series (December 5th – January 20th) and the ESL Shoot Outs, carried out every month (December 2007 – May 2008). Winners of the tournaments will obtain strictly limited Microsoft SideWinder mice with Painkiller Overdose branding and a high end graphics card made by Sapphire. Overall, the ESL introduces Painkiller Overdose with prices totalling over 1,500 Euro.
"The ESL is home to over 730,000 members – hence it is the perfect eSport community to introduce a new game to the scene. We are especially pleased to co-introduce Painkiller Overdose as its precedessor was a huge success", says Alexander Albrecht, Head of Publisher Relations at Turtle Entertainment.
"Simultaneous to releasing Painkiller Overdose we kick off in the Electronic Sports League. Such tournaments are the best way to introduce a new game to Europe's biggest eSport community", says Johannes Natterer, Senior Marketing Manager at JoWooD Productions.
JoWooD Productions will release Painkiller Overdose on November 23th 2007.
Watch the trailer here
Team VVV adds PC

One of the most successful Console Gaming Teams; Veni Vidi Vici, I Came I Saw, I Conquered (VVV) (www.teamvvv.com) formally announces its expansion into the PC gaming arena, revealing its registered trademark logo and company branding.
Initially aimed at the racing community, Veni Vidi Vici have successfully expanded to incorporate more genres, with the potential to become one of the world’s most successful console gaming teams. With UK successes at Matchbox 360, the World Cyber Games and XLeague.tv to date, Team VVV have already proved they are on the road to making this happen.
Besides running a popular community website that is fast approaching 2000 unique members, agreed national coverage for 2006/07 has reached an estimated value of over £250,000 with the team featuring in a range of press, online articles and over 10 hours dedicated TV coverage.
Team VVV is now raising its sights by entering the competitive world of PC Gaming. Alan Boiston, industry veteran with over 13 years in the UK games industry and Managing Director of VVV commented; “2008 will see the team expand even further, giving greater opportunities back to its sponsors. Mastering the world of PC Gaming is the next logical step.” This development sees the introduction of PC Manager Andy Christoforou who has over 7 years experience within the competitive gaming scene, giving the PC platform the dedicated focus it requires to reach the top.
Future plans include the re-launch of www.teamvvv.com with even more exclusive content. The team is looking to secure further sponsorship deals that will enable them to achieve even greater success in the competitive gaming arena and provide valuable industry-relevant marketing opportunities. Alan Boiston concludes; “Veni Vidi Vici represents a credible video gaming team for the new generation of gamers and aims to be at the top of established online competitions as well as LAN events such as the i-series and Matchbox 360” he adds; “whilst quality teams have existed in the past, many have not been structured as commercially viable entities, lacking the ground level knowledge and stability to develop a long term marketing plan for this potentially lucrative area.”
Besides being a competitive gaming team, Veni Vidi Vici’s future goal is to keep online communities active, encouraging fun and decent online behaviour, whilst establishing an instantly recognisable brand. Furthermore, the team will be a valuable tool providing developers concise filtered feedback, creating feature content for publishers and consulting with major PR companies on running and adjudicating major gaming events.
LINEAGE II THE CHAOTIC THRONE : THE KAMAEL
Biggest Free Update Revealed And Explained By Tim Tan Lineage II Producer
NCsoft Europe is very pleased to reveal the first details on the exciting new chapter of their globally dominating MMORPG, Lineage II which has amassed a spectacular 17 million gamers from around the world.
The Kamael is the next biggest, free single update in Lineage II history. It’s bigger, better and more compelling than anything we’ve ever done before. The Kamael update is scheduled to launch in December. Lineage II offers the world’s elite MMORPG gamers unrivalled Player versus Player combat (PvP) set against a lush backdrop of exotic creatures, rival clans, castle sieges and an ever-growing fantasy world.
Some of the Kamael expansion highlight features are:
· The most gigantic free update in Lineage II history
· Entire new race – The Kamael
· Fortress battles available 24 hours a day, 7 days a week!
· New lands – Hellbound, Isle of Souls and Isle of Prayer
· New item slots and items to use
· Character transfer, name change and gender change services
Today, Tim Tan, Lineage II Producer sat down and described to us some background details of the new race in Lineage II, The Kamael.
Born in the Era of Myths, these mysterious creatures have preserved their own unique culture living within the confines of the Isle of Souls. A haven located way to the west of the Dark Elf Village. Unlike the other five races (Human, Elf, Dark Elf, Orc and Dwarf) that were created by gods, it is speculated that the Kamael were originally created by the giants. In a time long ago, their original purpose was to battle against the Gods and their creatures. When the giants lost their war against the Gods, the Isle of Souls was sealed in the Dimensional Rift to protect the Kamael. Ironically, after a long period of isolation, the Kamael have recently appeared on the continent under the guidance of the Gods.
Many believe that the Kamael were thrown into the world by Grand Kain who enjoys causing chaos and reckoned the Kamael would serve his purpose well. There is yet another possibility that the Kamael were guided to this world by Eva, the Goddess of Water, in order to put a stop to Shilen’s destructive behavior. In any case, they are here to stay and figure to play a prominent role in the current chaos times.
The existing races and the Kamael have since agreed to cooperatively battle the monsters of Aden. Each race has established embassies in their cities, and the secrets of teleporting to the Isle of Souls have been passed along to their leaders.
Technically speaking, the Kamael are a race of fighters and their class choices reflect this proficiency. Male and female Kamael characters have different class paths and possess distinct combat abilities, but both begin their adventuring careers as soldiers. In the early levels, the soldier class provides very basic melee and ranged skills and prepares a Kamael for tougher battles.
Further down the line, a class choice for a male Kamael is the Berserker. A wide spectrum of close-ranged melee abilities highlights this class. Berserkers enjoy standing in the frontlines of a battle and their aggression surpasses that of the Orcs.
Conversely, a later class choice for a female Kamael is the Arbalester. Arbalester specialize in ranged attacks using a Crossbow and uses her trap skill to damage the enemy.
A mutual class choice for both male and female Kamael is Soulbreaker. Soulbreakers have the highest magical ability of all the Kamael classes, and uses a Rapier their main weapon. Soulbreakers are very versatile in the fact that they are hybrid warriors that boast both physical and magical abilities.
The Kamael are mighty one-winged soldiers who have an affinity to dark magic. Male and female Kamael characters have different class paths, but both possess distinct combat abilities.
Kamael automatically absorbs the souls from monsters upon acquiring a certain amount of Experience from them, which then can be used to use many of Kamael skills.
The addition of a new race will appeal to new and veteran players alike by adding a whole new level of depth and strategy to the world of Lineage II.
The Lineage II Public Test Server client is now available to download from: http://www.gamershell.com/download_21882.shtml
NCsoft Europe is very pleased to reveal the first details on the exciting new chapter of their globally dominating MMORPG, Lineage II which has amassed a spectacular 17 million gamers from around the world.
The Kamael is the next biggest, free single update in Lineage II history. It’s bigger, better and more compelling than anything we’ve ever done before. The Kamael update is scheduled to launch in December. Lineage II offers the world’s elite MMORPG gamers unrivalled Player versus Player combat (PvP) set against a lush backdrop of exotic creatures, rival clans, castle sieges and an ever-growing fantasy world.
Some of the Kamael expansion highlight features are:
· The most gigantic free update in Lineage II history
· Entire new race – The Kamael
· Fortress battles available 24 hours a day, 7 days a week!
· New lands – Hellbound, Isle of Souls and Isle of Prayer
· New item slots and items to use
· Character transfer, name change and gender change services
Today, Tim Tan, Lineage II Producer sat down and described to us some background details of the new race in Lineage II, The Kamael.
Born in the Era of Myths, these mysterious creatures have preserved their own unique culture living within the confines of the Isle of Souls. A haven located way to the west of the Dark Elf Village. Unlike the other five races (Human, Elf, Dark Elf, Orc and Dwarf) that were created by gods, it is speculated that the Kamael were originally created by the giants. In a time long ago, their original purpose was to battle against the Gods and their creatures. When the giants lost their war against the Gods, the Isle of Souls was sealed in the Dimensional Rift to protect the Kamael. Ironically, after a long period of isolation, the Kamael have recently appeared on the continent under the guidance of the Gods.
Many believe that the Kamael were thrown into the world by Grand Kain who enjoys causing chaos and reckoned the Kamael would serve his purpose well. There is yet another possibility that the Kamael were guided to this world by Eva, the Goddess of Water, in order to put a stop to Shilen’s destructive behavior. In any case, they are here to stay and figure to play a prominent role in the current chaos times.
The existing races and the Kamael have since agreed to cooperatively battle the monsters of Aden. Each race has established embassies in their cities, and the secrets of teleporting to the Isle of Souls have been passed along to their leaders.
Technically speaking, the Kamael are a race of fighters and their class choices reflect this proficiency. Male and female Kamael characters have different class paths and possess distinct combat abilities, but both begin their adventuring careers as soldiers. In the early levels, the soldier class provides very basic melee and ranged skills and prepares a Kamael for tougher battles.
Further down the line, a class choice for a male Kamael is the Berserker. A wide spectrum of close-ranged melee abilities highlights this class. Berserkers enjoy standing in the frontlines of a battle and their aggression surpasses that of the Orcs.
Conversely, a later class choice for a female Kamael is the Arbalester. Arbalester specialize in ranged attacks using a Crossbow and uses her trap skill to damage the enemy.
A mutual class choice for both male and female Kamael is Soulbreaker. Soulbreakers have the highest magical ability of all the Kamael classes, and uses a Rapier their main weapon. Soulbreakers are very versatile in the fact that they are hybrid warriors that boast both physical and magical abilities.
The Kamael are mighty one-winged soldiers who have an affinity to dark magic. Male and female Kamael characters have different class paths, but both possess distinct combat abilities.
Kamael automatically absorbs the souls from monsters upon acquiring a certain amount of Experience from them, which then can be used to use many of Kamael skills.
The addition of a new race will appeal to new and veteran players alike by adding a whole new level of depth and strategy to the world of Lineage II.
The Lineage II Public Test Server client is now available to download from: http://www.gamershell.com/download_21882.shtml
Universalis Rome - up to 32 players
Paradox Interactive revealed today the key features of their next grand strategy game – Europa Universalis - Rome. The critically acclaimed Paradox development team will bring the greatest cultural and military civilizations to life through this epic title filled with great strategic and tactical depth, scheduled for release during Q2, 2008.
Key Features
- Fully 3D map with integrated graphics and detailed topography
- Start at any date between 280 B.C. and 27 B.C.
- Choose between 10 different cultures, including the Roman, Celtic, Greek and Egyptian civili zations, with more than 53 playable factions on a map spanning hundreds of provinces.
- Watch your characters develop new traits through political intrigue and various interactions with thousands of other characters.
- Trade, negotiate or fight with your neighbours and advance your technologies to unite the Mediterranean World.
- Robust multiplayer allows you to challenge up to 32 players either competitively or in co-op mode.
About Paradox Interactive
Paradox Interactive has been a leading publisher and developer of strategy games for the PC platform since 1999. Well-known worldwide for their strategy titles, the company has a particularly strong presence in Europe and the US. The steadily growing publishing portfolio includes in-house developed titles such as critically acclaimed franchises Europa Universalis and Hearts of Iron; as well as an extensive third party line-up of titles that include Tarr Chronicles, Penumbra: Black Plague, Supreme Ruler 2020 and Lost Empire: Immortals.
The experienced development team recently announced a new Q2, 2008 title, developed under the world-renowned brand Europa Universalis – ROME. Visit http://www.paradoxplaza.com for more information.
Key Features
- Fully 3D map with integrated graphics and detailed topography
- Start at any date between 280 B.C. and 27 B.C.
- Choose between 10 different cultures, including the Roman, Celtic, Greek and Egyptian civili zations, with more than 53 playable factions on a map spanning hundreds of provinces.
- Watch your characters develop new traits through political intrigue and various interactions with thousands of other characters.
- Trade, negotiate or fight with your neighbours and advance your technologies to unite the Mediterranean World.
- Robust multiplayer allows you to challenge up to 32 players either competitively or in co-op mode.
About Paradox Interactive
Paradox Interactive has been a leading publisher and developer of strategy games for the PC platform since 1999. Well-known worldwide for their strategy titles, the company has a particularly strong presence in Europe and the US. The steadily growing publishing portfolio includes in-house developed titles such as critically acclaimed franchises Europa Universalis and Hearts of Iron; as well as an extensive third party line-up of titles that include Tarr Chronicles, Penumbra: Black Plague, Supreme Ruler 2020 and Lost Empire: Immortals.
The experienced development team recently announced a new Q2, 2008 title, developed under the world-renowned brand Europa Universalis – ROME. Visit http://www.paradoxplaza.com for more information.
SWITCHBALL ROLLS ON TO XBOX LIVE ARCADE
TeamXbox.com's Best Downloadable Game of E3 Now Available
Sierra Online, a division of Vivendi Games, has released Switchball™, a new puzzle game for Xbox LIVE Arcade. The Switchball game challenges players to guide a transformable ball along extensive maze-like courses suspended in midair and set in stunning, expansive worlds. The game has already received critical praise, winning TeamXbox.com’s “Best Downloadable Game of E3” and “Editor’s Choice” awards, as well as a 9.4 out of 10 rating from the site.
“Switchball exemplifies the innovation and level of quality we are bringing to Xbox LIVE Arcade,” said Nicole Perez, vice president of marketing, Sierra Online. “Switchball’s striking graphics, as well as the physics-based gameplay, advances the genre.”
Developed by Atomic Elbow, the Switchball game features an advanced Ageia-based physics engine, making the physical puzzles intuitive and allowing players to interact with objects just as they would in the real world. Players solve their way through challenging levels packed with tricky obstacles, traps and mazes using a rolling ball that can be morphed four different ways – Marbleball, Airball, Powerball and Metalball - each with its own physical characteristics.
The 30 levels of labyrinths are set in five different beautifully rendered 3D environments. Set on docks hovering among the clouds, Skyworld requires players to switch between the Marbleball to balance and manipulate objects and the Metalball to ram heavy boxes off the path. The Airball easily floats over gaps in the course of Iceworld. Caveworld is set in the dark with glowing crystals and introduces players to the Powerball, which can be charged with different powers to solve a variety of dexterity challenges. The challenges become more complex in Cloudworld, which is set inside a large cloud of colorful gas. The most challenging level, Lavaworld, is set inside a huge volcano with fiery explosions – if players get one puzzle wrong they must start from the beginning!
In addition to the single-player game, players can team up online to solve complex puzzles in co-op mode or can go head-to-head with up to seven other players in race mode.
The Switchball game is rated E for Everyone and is available on Xbox LIVE Marketplace for 800 Microsoft points. A Windows PC version of the game is available at retail outlets nationwide, as well as top online gaming portals and the official game website at www.switchball.com. For more information on Switchball or to download a free trial visit www.switchball.com.
Sierra Online, a division of Vivendi Games, has released Switchball™, a new puzzle game for Xbox LIVE Arcade. The Switchball game challenges players to guide a transformable ball along extensive maze-like courses suspended in midair and set in stunning, expansive worlds. The game has already received critical praise, winning TeamXbox.com’s “Best Downloadable Game of E3” and “Editor’s Choice” awards, as well as a 9.4 out of 10 rating from the site.
“Switchball exemplifies the innovation and level of quality we are bringing to Xbox LIVE Arcade,” said Nicole Perez, vice president of marketing, Sierra Online. “Switchball’s striking graphics, as well as the physics-based gameplay, advances the genre.”
Developed by Atomic Elbow, the Switchball game features an advanced Ageia-based physics engine, making the physical puzzles intuitive and allowing players to interact with objects just as they would in the real world. Players solve their way through challenging levels packed with tricky obstacles, traps and mazes using a rolling ball that can be morphed four different ways – Marbleball, Airball, Powerball and Metalball - each with its own physical characteristics.
The 30 levels of labyrinths are set in five different beautifully rendered 3D environments. Set on docks hovering among the clouds, Skyworld requires players to switch between the Marbleball to balance and manipulate objects and the Metalball to ram heavy boxes off the path. The Airball easily floats over gaps in the course of Iceworld. Caveworld is set in the dark with glowing crystals and introduces players to the Powerball, which can be charged with different powers to solve a variety of dexterity challenges. The challenges become more complex in Cloudworld, which is set inside a large cloud of colorful gas. The most challenging level, Lavaworld, is set inside a huge volcano with fiery explosions – if players get one puzzle wrong they must start from the beginning!
In addition to the single-player game, players can team up online to solve complex puzzles in co-op mode or can go head-to-head with up to seven other players in race mode.
The Switchball game is rated E for Everyone and is available on Xbox LIVE Marketplace for 800 Microsoft points. A Windows PC version of the game is available at retail outlets nationwide, as well as top online gaming portals and the official game website at www.switchball.com. For more information on Switchball or to download a free trial visit www.switchball.com.
GEOMETRY WARS: GALAXIES HITS GOLD
NINTENDO WII SHIPPING ON NOVEMBER 20th AND DS SHIPPING ON NOVEMBER 27th
Galaxies to Include a Multitude of New Levels, Enemies and Weapons
Sierra Entertainment, a division of Vivendi Games announced today that Geometry Wars: Galaxies has gone gold and will be available nationwide on November 20th for the Nintendo Wii and November 27th for the Nintendo DS.
The Geometry Wars: Galaxies videogame for both the Nintendo Wii and DS accelerates to warp speed with tons of enemies, more than 60 planets, bigger power-ups and a brand new Battle Drone to help players tear through the campaign mode. For the first time ever, Geometry Wars will also let players battle in a variety of planets in multiplayer mode.
Those that own both the Nintendo Wii and DS games can link the game together using Wi-Fi to unlock bonus levels to both videogames. As well, Geometry Wars: Galaxies is one of the first Nintendo Wii videogames to offer the ability to link the Nintendo Wii system via GameShare with the DS system to download a full, free version of Geometry Wars: Retro Evolved.
“We are excited to provide in Geometry Wars: Galaxies more than 60 times the amount of content than Geometry Wars: Retro Evolved with new levels, controls, weapons and enemies,” said Al Simone, senior vice president, global marketing for Sierra Entertainment.
Geometry Wars: Galaxies is now available for pre-sell and will be available on Nintendo Wii for $39.99 and the Nintendo DS for $29.99. Both games have an ESRB rating of “E” for Everyone. For more information, please visit the game’s official Website at www.geometrywarsgalaxies.com.
Galaxies to Include a Multitude of New Levels, Enemies and Weapons
Sierra Entertainment, a division of Vivendi Games announced today that Geometry Wars: Galaxies has gone gold and will be available nationwide on November 20th for the Nintendo Wii and November 27th for the Nintendo DS.
The Geometry Wars: Galaxies videogame for both the Nintendo Wii and DS accelerates to warp speed with tons of enemies, more than 60 planets, bigger power-ups and a brand new Battle Drone to help players tear through the campaign mode. For the first time ever, Geometry Wars will also let players battle in a variety of planets in multiplayer mode.
Those that own both the Nintendo Wii and DS games can link the game together using Wi-Fi to unlock bonus levels to both videogames. As well, Geometry Wars: Galaxies is one of the first Nintendo Wii videogames to offer the ability to link the Nintendo Wii system via GameShare with the DS system to download a full, free version of Geometry Wars: Retro Evolved.
“We are excited to provide in Geometry Wars: Galaxies more than 60 times the amount of content than Geometry Wars: Retro Evolved with new levels, controls, weapons and enemies,” said Al Simone, senior vice president, global marketing for Sierra Entertainment.
Geometry Wars: Galaxies is now available for pre-sell and will be available on Nintendo Wii for $39.99 and the Nintendo DS for $29.99. Both games have an ESRB rating of “E” for Everyone. For more information, please visit the game’s official Website at www.geometrywarsgalaxies.com.
F.E.A.R. Hits Retail with Stand-Alone Expansion Packs
Sierra Entertainment, a division of Vivendi Games, announced the latest installments for the award-winning F.E.A.R. (First Encounter Assault Recon), are now available for the Xbox 360 video game and entertainment system from Microsoft and Windows PC. F.E.A.R. Files, the complete stand-alone expansion pack series exclusive for the Xbox 360 and F.E.A.R. Perseus Mandate, the second expansion pack to the award-winning PC title, are both currently available at major retailers nationwide.
In Perseus Mandate for Windows-based PC, players face off against new enemies as they take point on a second F.E.A.R. team investigating the mysterious paranormal phenomena at Armacham. Perseus Mandate features several robust multiplayer modes available to players online, including a deeply immersive storyline that runs parallel to the original F.E.A.R. and first expansion pack Extraction Point. The second expansion pack reveals a new perspective on the initial disturbance, challenging players to find out what Perseus actually is and why the Nightcrawlers have been called in to collect it. You play as the point man on a second First Encounter Assault Recon team
In F.E.A.R. Files, exclusive for the Xbox 360, gamers will combat paranormal situations in two action-packed campaigns. F.E.A.R. Files is two games in one package – the brand new Perseus Mandate campaign and the award-winning expansion pack Extraction Point. F.E.A.R. Files features several new Instant Action and multiplayer maps, along with a variety of new weaponry available to the player. Gamers can look forward to the same psychological twists and turns they’ve come to expect from the F.E.A.R. franchise as they battle their way through each terrifying campaign.
“Since its launch, F.E.A.R. has been adopted by several million players around the world,” said Pascal Brochier, president, Global Retail for Vivendi Games. “This next chapter in the F.E.A.R. universe will further solidify the global success of the franchise, while giving the community an opportunity to experience another level of compelling F.E.A.R. content.”
F.E.A.R. Files was developed by TimeGate Studios in conjunction with Day One Studios. F.E.A.R. Perseus Mandate was developed by TimeGate Studios. To get more information on both games please visit www.whatisfear.com.
In Perseus Mandate for Windows-based PC, players face off against new enemies as they take point on a second F.E.A.R. team investigating the mysterious paranormal phenomena at Armacham. Perseus Mandate features several robust multiplayer modes available to players online, including a deeply immersive storyline that runs parallel to the original F.E.A.R. and first expansion pack Extraction Point. The second expansion pack reveals a new perspective on the initial disturbance, challenging players to find out what Perseus actually is and why the Nightcrawlers have been called in to collect it. You play as the point man on a second First Encounter Assault Recon team
In F.E.A.R. Files, exclusive for the Xbox 360, gamers will combat paranormal situations in two action-packed campaigns. F.E.A.R. Files is two games in one package – the brand new Perseus Mandate campaign and the award-winning expansion pack Extraction Point. F.E.A.R. Files features several new Instant Action and multiplayer maps, along with a variety of new weaponry available to the player. Gamers can look forward to the same psychological twists and turns they’ve come to expect from the F.E.A.R. franchise as they battle their way through each terrifying campaign.
“Since its launch, F.E.A.R. has been adopted by several million players around the world,” said Pascal Brochier, president, Global Retail for Vivendi Games. “This next chapter in the F.E.A.R. universe will further solidify the global success of the franchise, while giving the community an opportunity to experience another level of compelling F.E.A.R. content.”
F.E.A.R. Files was developed by TimeGate Studios in conjunction with Day One Studios. F.E.A.R. Perseus Mandate was developed by TimeGate Studios. To get more information on both games please visit www.whatisfear.com.
EMPIRE EARTH III STAKES ITS CLAIM ON RETAIL SHELVES
Sierra Entertainment Makes Entire Planet Available Allowing Gamers to Conquer All for World Domination
Sierra Entertainment, a division of Vivendi Games, announced today that the real-time strategy WINDOWS PC Empire Earth® III videogame has shipped to retailers nationwide.
Developed by Mad Doc Software, Empire Earth III builds upon the success of the popular PC Gamer and IGN Editor’s Choice Award recipient Empire Earth II and redefines real-time strategy (RTS) games with a truly global approach to world domination.
Empire Earth III is an RTS videogame that places the entire globe at the touch of the player’s fingertips, making the Earth a canvas for the strategy mind. Gamers will build and command an enduring global empire with the goal of world domination. Empire Earth III is one of the few strategy games to offer players the scale and scope to take an empire from the ancient world to the far future.
“The Empire Earth series is a multi-million unit selling franchise that has a growing appeal among strategy gamers and the third iteration of this popular PC game is truly giving players access to the entire globe,” said Pascal Brochier, president, Global Retail for Vivendi Games. “Empire Earth III provides numerous ways to play as you can lead your army in a variety of regions creating a different scenario each time.”
Empire Earth III will be available for $49.99 and is rated “T” for Teen. For more information, please visit the game's official Web site at www.empireearth.com.
Sierra Entertainment, a division of Vivendi Games, announced today that the real-time strategy WINDOWS PC Empire Earth® III videogame has shipped to retailers nationwide.
Developed by Mad Doc Software, Empire Earth III builds upon the success of the popular PC Gamer and IGN Editor’s Choice Award recipient Empire Earth II and redefines real-time strategy (RTS) games with a truly global approach to world domination.
Empire Earth III is an RTS videogame that places the entire globe at the touch of the player’s fingertips, making the Earth a canvas for the strategy mind. Gamers will build and command an enduring global empire with the goal of world domination. Empire Earth III is one of the few strategy games to offer players the scale and scope to take an empire from the ancient world to the far future.
“The Empire Earth series is a multi-million unit selling franchise that has a growing appeal among strategy gamers and the third iteration of this popular PC game is truly giving players access to the entire globe,” said Pascal Brochier, president, Global Retail for Vivendi Games. “Empire Earth III provides numerous ways to play as you can lead your army in a variety of regions creating a different scenario each time.”
Empire Earth III will be available for $49.99 and is rated “T” for Teen. For more information, please visit the game's official Web site at www.empireearth.com.
ASTERIX AT THE OLYMPIC GAMES - OUT NOW!
Video Game of the Film Available Now Across Europe for PlayStation 2, Nintendo DSTM, Wii and PC, Featuring Unique Blend of Live Action, CGI and Gameplay Animation
Atari today announced that the video game Asterix at the Olympic Games for PlayStation®2, Nintendo DS™, Wii and PC is available now at retailers across Europe. The game of the forthcoming live action feature film of the same name, Asterix at the Olympic Games combines live action elements from the film with high-end computer generated and video game animation to deliver fans an original and highly entertaining Asterix experience.
Join Asterix, Obelix and his faithful hound Dogmatix on the road to Greece as they run to the aid of love stricken friend Alafolix. Much fun and madcap adventuring follows as Asterix and his friends enter the fray in their own inimitable style, coming head to head with Brutus, his muscle-bound champion, and of course their ultimate archenemy, the mighty Julius Caesar.
“Atari has a highly successful history of publishing high quality video games based on the universally popular Asterix brand, with over three million games sold in Europe to date,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “With this game we’re assuring the continuation of that success by delivering something highly original, of excellent quality, and great fun in a way that only Asterix can be.”
The Wii, PS2 and PC versions of the game feature two gameplay modes: the adventure mode follows the story playing as either Asterix or Obelix, switching characters on the fly and unlocking sporting challenges along the way, while the antique mode lets players play as any one of 12 characters and go head to head with either the computer or a friend in a host of riotous contests. In the Nintendo DS game players take the role of either Asterix or Obelix through more than 120 sporting challenges to become the ultimate victor.
Asterix at the Olympic Games is developed by Etranges Libellules in close collaboration with Asterix licensor Les Editions Albert René and with film production company La Petite Reine. The live action feature film has the biggest production budget of any film in European cinema history and is scheduled for release across Europe in early 2008. For more information about Atari’s entire product line up, visit www.atari.com.
Atari today announced that the video game Asterix at the Olympic Games for PlayStation®2, Nintendo DS™, Wii and PC is available now at retailers across Europe. The game of the forthcoming live action feature film of the same name, Asterix at the Olympic Games combines live action elements from the film with high-end computer generated and video game animation to deliver fans an original and highly entertaining Asterix experience.
Join Asterix, Obelix and his faithful hound Dogmatix on the road to Greece as they run to the aid of love stricken friend Alafolix. Much fun and madcap adventuring follows as Asterix and his friends enter the fray in their own inimitable style, coming head to head with Brutus, his muscle-bound champion, and of course their ultimate archenemy, the mighty Julius Caesar.
“Atari has a highly successful history of publishing high quality video games based on the universally popular Asterix brand, with over three million games sold in Europe to date,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “With this game we’re assuring the continuation of that success by delivering something highly original, of excellent quality, and great fun in a way that only Asterix can be.”
The Wii, PS2 and PC versions of the game feature two gameplay modes: the adventure mode follows the story playing as either Asterix or Obelix, switching characters on the fly and unlocking sporting challenges along the way, while the antique mode lets players play as any one of 12 characters and go head to head with either the computer or a friend in a host of riotous contests. In the Nintendo DS game players take the role of either Asterix or Obelix through more than 120 sporting challenges to become the ultimate victor.
Asterix at the Olympic Games is developed by Etranges Libellules in close collaboration with Asterix licensor Les Editions Albert René and with film production company La Petite Reine. The live action feature film has the biggest production budget of any film in European cinema history and is scheduled for release across Europe in early 2008. For more information about Atari’s entire product line up, visit www.atari.com.
Subscribe to:
Comments (Atom)