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Friday, October 31, 2008

Mechanic Master video game for Nintendo DS

Mechanic Master, for the Nintendo DS, which will ship this October.

Anyone familiar with the musings of American political cartoonist and Pulitzer Prize winner, Rube Goldberg, will already know the weirdly insane logic epitomized in his world-renowned series, Rube Goldberg Machines. For those yet to experience this mechanical madness, an entire universe of excruciatingly fantastical contraptions await in the guise of Mechanic Master.
Undeniably entrancing, the 100 levels of puzzling genius challenges the player to build wacky contraptions to perform simple tasks, like turning on a light bulb or releasing a balloon, in seemingly indirect and convoluted ways using the DS' stylus. This game calls for problem-solving ingenuity that flies in the face of logic itself!
Mechanic Master for the Nintendo DS is a fun problem-solving game for creative minds. Mechanic Master uses the stylus as a weapon to rid the Earth of alien invaders that have scattered across the planet. Become the ultimate Master of Mechanics by creating crazy contraptions to free humans, keep the mechanics in motion and defeat those pesky foes. Test your skills with more than 100 levels! Creative-thinking is key to clearing each level.
As well as Classic and Drawing modes, the game also features a level editor for creating unique puzzles to share with friends via WiFi.
Martin Spiess, Executive Vice President International, Midway Europe, said, "Midway has already seen considerable worldwide success from recently introduced franchises, Game Party and Touchmaster. Mechanic Master is similarly aligned for the Nintendo family-orientated audience and we have high expectations for this title."
Summary of Features:

Classic Mode - Use gravity shifters to change the direction of gravity, laser pistols and mirrors to cut things, a vortex to make things disappear and many more gadgets to keep the contraption in motion and clear the level
Drawing Mode - The stylus is your main tool! Use it to draw, move, place and teleport objects to solve the puzzle.
Level Editor - Test your gray matter by solving 100 existing levels or use the built-in level editor to create your own contraptions and share them wirelessly with friends
Create and share your own levels with friends or send a limited demo version of the game over Wi-Fi



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Wheelman car chase driving video game - Fact Sheet

wheelman video game
Combining spectacular Hollywood-style stunts with a gripping storyline, Wheelman provides an adrenaline-fueled, cinematic thrill ride guaranteed to leave you breathless. Vin Diesel stars as an undercover agent and highly skilled driver who must infiltrate the Barcelona underworld to gather intelligence surrounding a covert heist.  Posing as a driver-for-hire, he ends up caught in a crossfire of corruption and chaos while trying to stay one step ahead of local law enforcement and rival gangs.

KEY FEATURES

VIN DIESEL IS THE WHEELMAN - Action film megastar Vin Diesel and his Tigon Studios are again blurring the lines between entertainment mediums, this time collaborating with Midway in the design and production of WHEELMAN to ensure an edge-of-your-seat gaming experience. Diesel’s voice and likeness will appear as the game’s main character, expert Wheelman Milo Burik.

CINEMATIC THRILL RIDE – Wheelman delivers rubber-burning, asphalt-churning excitement that will take gamers on a white knuckle thrill ride that unfolds throughout the streets of Barcelona. Featuring car chases inspired by Hollywood’s most famous action-sequences, Wheelman will deliver powerful cinematic moments throughout the game’s compelling storyline.

SUPERMOVE STUNTS – Survive death-defying feats by performing pulse-pounding maneuvers that only an expert Wheelman can pull off. Pull off a Cyclone and spin the vehicle 360 degrees while precision firing at your enemies.

MORE THAN JUST A DRIVER – Sideswipe pursuing enemies to get them off your tail, execute devastating maneuvers for maximum motor vehicle carnage, or grab your gun and start blasting right through the windshield.

MAXIMUM MOBILITY – Commandeer a semi truck to leave your mark on the city. Escape down a narrow alleyway on the back of a tricked-out motorcycle. Hop behind the wheel of exclusively licensed vehicles and make your getaway in style.

HIT THE PAVEMENT - Even the best Wheelman sometimes needs to get out of the vehicle. Take to the Barcelona streets for on-foot action – but make sure to remember your guns.

LIVING, BREATHING BARCELONA - Set in the exotic location of Barcelona, Spain. This classic European city is densely populated with traffic and pedestrians that react intelligently to your actions as you roam around realistic environments filled with massively destructible objects.

Platform: PlayStation 3, Xbox 360 and PC
Ship Date: Fall 2008
Genre: Driving/Action
Publisher: Midway
Developer: Midway Newcastle
ESRB: T (Expected)

Skate It video game on Nintendo Wii and Nintendo DS

Award-winning Skate It videogame will hit retail stores starting November 19th in North America and November 20th in Europe for the Nintedno Wii and Nintendo DS. With intuitive Wii remote, nunchuck and DS stylus controls and the optional use of the Wii Balance Board, Skate It delivers a fun and unique skateboarding experience for skate fans and gamers of all ages.

Skate It brings gamers back to San Vanelona, a city that’s been safely evacuated, but left in ruins after being hit by a series of crazy events. Here, players are rediscovering their favourite spots, getting worked in Hall of Meat, and earning the opportunity to travel the world, all on their path to becoming Thrasher Magazine’s Skater of the Year.

In Skate It, gamers will be able to make skate spots their own by moving objects like ramps, rails, and benches to fit their individual skating styles. The game also boasts a variety of multiplayer challenges, including Best Trick and Best Line, which will have players ripping it up with their friends as they prove their skateboarding prowess.

Skate It recently received the “Best Nintendo Wii Game” award at the Games Convention tradeshow in Leipzig, Germany. Skate It was also nominated for Best Sports game for the “Game Critics Awards: Best of E3 2008”. Skate It is developed by EA Montreal in Montreal, Quebec and Black Box in Vancouver, British Columbia and is rated “E” for Everyone by the ESRB and 7+ by PEGI for Wii and 3+ by PEGI for Nintendo DS.

Shaun White Snowboarding Road Trip Mountain Locations Q&A


Q. Can you tell us about the game’s mountain locations?
A. One of the things that’s so powerful about Snowboarding as a sport is that it’s a real ‘pick up and go’ experience and there are phenomenal locations all over the world that people are making great films and pushing the boundaries. So in that sense, it was really difficult for us to try and focus our attention on just a few. For the real road trip experience though, we wanted to make sure that we would break boundaries for players and give them a chance to board in hot locations that are out of reach for all but a few. We also wanted to pick locations that had a really unique local feel through the mountain shapes, environmental style and cultural objects, although we tended to have a bit of fun with the latter.

Q. What are some differences in the gameplay between each location?
A. Through these existing differences in our locations, we then built our events for each mountain around the spaces themselves. For example, in Canada, players are going to find a lot of rugged outdoor beauty, long gentle slopes but with enough man-made jumps and obstacles to keep them on their toes. Canada’s a great place to hone your skills, challenge yourself and look for new paths that will push your last time. Compare that to Chile, where we look at the openness of the mountain and the beauty of nature from a much more angular and, frankly, frightening fashion. The mountains are steeper, the obstacles are natural and the surroundings are harsh and unforgiving. Players have to find ways to work with the mountain’s own lines or they’re going to have a lot more trouble finding their way down. In other locations like Japan and Park City, we move towards a more technical style of boarding and give players a setup that allows them to push themselves to the limit in an environment that was crafted specifically for competition. This is where players are going to find half pipes, rails, big air events and all of the really crazy stuff that you see on TV and say, “they have to be out of their MINDS!” We want to make sure everyone gets a chance to experience that without having to knock out all of their teeth. Between the extremes of technical and big mountain we’ve got the Alps which we’ve built as the more traditional competitive setting. This is the place to go when you want to test your skills directly against AI opponents or, better yet, your buddies…


Q. What are some of your favorite areas to ride in?
A. This has been one of the most amazing things about working on the project. As we built the game we really assumed that we would eventually get tired of playing the maps or that at very least we would ‘cap out’ on our skill level. Neither has turned out to be the case. I keep having a blast on the game every time I play and frequently have to be reminded when I’m demoing to get off and let the people who are supposed to be there to see it have a turn. My scores continue to improve both on the Wii Remote and the Balance Board as I learn new lines to take down the mountain and as I get physically better at maintaining my balance and pushing into jumps at the right moment. That said, from the first time I saw them, I’ve been addicted to the different half pipe levels in the game. To me they’re just such an over the top physical challenge on the balance board and that’s just a completely new thing to me from a design perspective. The rivalry between Antoine Guignard, the game’s producer and I was pretty heated at E3 until he finally defeated me badly enough that I just had to give up. I’m still practicing for a rematch, its full-on Rocky in my basement right now.
Q. Can you give us some examples of the types of maps and challenges the player will face in the game?
A. There’s a lot. We wanted players to have a wide variety of different events to choose from as they went through the game, but more importantly we wanted to make sure that every event would be someone’s favorite event. We’ve got everything from straight races against time to big air events that challenge the player to score as many trick points as possible. There are environmental events that encourage the player to explore the space more fully by picking up garbage off the course, slalom events that combine speed and maneuverability, multiple forms of half pipe event, events that challenge the player to score as many points as possible within a given time and much more. I think more important than this though is that every event in the game is open-ended. What this means is that after you complete any course in the game, you can keep coming back to push yourself harder and harder to beat your old score. This is where the major value of the game has been for me with my friends at home.

Answers by Trent Ward, Creative Director

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Shaun White Road Trip video game - Q&A

shaun white snowboarding
Q. Can you give us a summary of the game’s storyline?
A. You and your friends travel the world trying to hook up with Shaun who’s plans to go on a snowboarding road trip with you were foiled by last minute obligations. You follow Shaun’s path from Canada to Chile and eventually in the Alps, Japan and the U.S. trying to meet up with him, which you eventually do. Along the way you meet knew friends who have in their own way something to bring to the road trip. As a rider, each friend contributes in his own way to your growth as a snowboarder. In the end you realise snowboarding is more than just riding down the mountain. It is about friendship and sharing the life of a snowboarder with others.
Q. What were you going for in the character’s design?
A. We really wanted to have a good variety of characters that would visually differ from each other. It was really important since we wanted to have entirely different personalities for each of them. Also, we did not want to use real people. We could have simply taken some of the real pro snowboarders out there and tried to caricaturize them to our style, but it would have made our characters less authentic. When I write for characters, I prefer creating my own rather than trying to shape a personality around a real person’s. It is more creative and way more fun.
Q. Can you explain the emails and mementos?
A. Our game being a snowboarding road trip, we were thinking of ways for the player to identify himself as a pro snowboarder on the road. Since today’s riders often use cell phones and personal laptops to communicate with friends and loved ones, or for professional use, we thought adding an e-mail feature would enhance sensation that you are really out there, and that people are trying to get a hold on you, wherever you are. So that was it for the emails. For the mementos, it was a way to reward the player but also to give him a few souvenirs of his road trip. Just like some people apply stickers of places they’ve been to on their luggage, most snowboarders love to keep souvenirs as well.

Q. We’ve seen pictures of your character’s vehicles evolving in the game. Can you go into detail on this?
A. We start the road trip with an old beaten-up Van and with only two characters, but as you explore the world looking for Shaun, you meet more friends who join the road trip. With more and more friends joining, you need a bigger vehicle to hold that many people, so we had to come up with various ideas and concepts to find the right ride for the right country, and for the right amount of characters. I’m happy with the final vehicles and how they turned out to be. The team has worked extra hard to try to bring not only what was needed in the game but also to bring some elements of humour and personal touches here and there. It was a really fun project to work on and I hope people will appreciate it.

Answered by Mario Galardo, Script Writer

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X-Blades - Fan Art competition winners

xblades fan art
The Jury of the “X-Blades” Fan Art Competition (prizes up to 10,000 dollars), couldn't believe their eyes when they looked at the entries. The call we put out to design artistic outfits for Ayumi, the heroine of the Anime action game, was answered from all over the world... and how! We got stacks of brilliant artistic interpretations from places like North America, Japan and of course Europe!

At the end of October, the three winners were selected - and what a task that was! 3,000, 2,000 and 1,000 dollars were awarded to the 1st 2nd and 3rd places. First place goes to Konrad Beiskammer from Austria followed by Toshinori Kihara from Japan and Jasmine Kong from Canada.

Of course there were other prizes too - money and great gifts were awarded to the best runners-up - AND most of the entries will be printed in a high-quality "X-Blades" artbook, which will include the Royal Edition. Take a look at samples of the work of art in the fanart area at www.x-blades.com.

WWII General Commander Operation - Watch on the rhine download from Nov 11th

world war II general
The long awaited game “WWII: General Commander” on sale November 10. The game will be available for digital download in the new reference wargamer web STRAGAMES.COM.

With the exclusive and brilliant multiplayer mode supported by the best war room meeting place, forums, wikis-AAR and more, the Games GI teams in collaboration with Stragames.com have developed a new concept of Operational Real Time Strategy Game, a full, intensive and truly historical simulation of WWII combat. You have all the game information at our game web hosted by www.stragames.com. Tutorials, videos and access to our e-store are available…

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New Lord of the Rings video game - Conquest early 2009

The Highly Anticipated The Lord of the Rings: Conquest Storms Retailers January 2009

Pandemic Studios, a division of Electronic Arts announced today that The Lord of the Rings: Conquest for the Xbox 360 video game and entertainment system, PLAYSTATION 3 computer entertainment system, PC and Nintendo DS platforms, will ship January 9, 2009 internationally and January 13, 2009 in the U.S.

In a partnership with New Line Cinema and The Saul Zaentz Company, The Lord of the Rings: Conquest is an action-packed game created by the same Pandemic Studios team behind the best-selling Star Wars Battlefront and Star Wars Battlefront II titles. Set in “The Lord of the Rings” universe of J.R.R. Tolkien as depicted by the Academy Award-winning films, players will finally fight the entirety of these epic battles any way they want. In addition to crusading as the heroic forces of good, for the first time ever in a ‘The Lord of the Rings’ action title they’ll conquer Middle-earth while playing as the legions of Sauron’s evil army, including Cave-trolls, Oliphaunts, the Balrog and Sauron himself.

lord of the ring conquest

“We have been working hard to create a ‘The Lords of the Rings’ experience like no other,” says Andrew Goldman, Pandemic Studios co-founder and general manager. “’And we are excited to finally confirm the launch of The Lord of the Rings: Conquest to ‘The Lord of the Rings’ and Star Wars Battlefront fans alike.”

“Players will finally be able to fight through Middle-earth along the frontlines of good or evil,” says Josh Resnick, co-founder and general manager at Pandemic Studios. “And what ‘The Lord of the Rings’ fan hasn’t fantasized about joining Sauron’s army to slay Hobbits?”

Fans of The Lord of the Rings universe can also participate in a Battle for the Ring community program. The social network offers activities for members to virtually fight against good or evil and earn temporary ownership of the Ring.

Sacred 2 Fallen Angel video game - video

Burn Zombie Burn! video game official website goes live

burn zombie burn
Zombies everywhere moan


Following on from its unveiling last week, those mad scientists at Pinnacle Software and developer Doublesix are excited to announce that the official website to Burn Zombie Burn! is opening its virtual crypt doors today at www.burnzombieburn.com. IT’S ALIVE!! (Age restrictions apply)
Leading up to its release in the first quarter of 2009, the official website is the primary resource for keeping up to date on all things related to Burn Zombie Burn! Wonderfully animated in keeping with the look and feel of the game, the website features sections on the cast of colourful characters including those oh-so charismatic zombies, layouts of all the playable levels, the array of zombie hurtin’ weapons available to play with, as well as in-game screenshots and trailers with exciting additions being regularly made up until the release of the game.
About Burn Zombie Burn!

Releasing on PlayStationNetwork in early Q1 2009, Burn Zombie Burn! is an addictive and charismatic arcade shooter bearing the ‘just one more go’ hallmark that defines all of the great games in the genre. Set across six classic American horror movie inspired levels, you play as Bruce – an average every-day Joe who was looking forward to some ‘quality time’ with his girlfriend Daisy. In true B-movie style their Saturday night is ruined by an invasion of zombies.

The aim of the game couldn’t be simpler; shoot, burn and blow up as many brain munching zombies as possible using a variety of classic zombie killing weapons before they overwhelm you. Use fire to build up your multiplier and then destroy zombies en masse with explosives to increase that oh-so-important leaderboard high score. But beware! A burning zombie is a faster zombie – burn too many and they will burn you!

Burn Zombie Burn! is frantic, arcade gaming at its best, delivering humour and bloody zombie violence in copious amounts!

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Crash Bandicoot Mind over Mutant video game

crash bandicoot
Crash Mind Over Mutant, is now available from UK retailers. Developed by Radical Entertainment, Crash: Mind Over Mutant is rated “7+” by the PEGI and is available on the Xbox 360 video game and entertainment system from Microsoft, Nintendo Wii home video game system, Nintendo DS, PlayStation 2 computer entertainment system and PSP (PlayStationPortable) system.

In the deepest Crash adventure yet, Crash: Mind Over Mutant arms players with new features, including the ability not only to control enemies once they are ‘jacked,’ but to store the mutants in Crash’s pocket, upgrade them and utilise their unique powers. Players can also roam through Wumpa Island in a two-player cooperative mode with Crash’s sister Coco.
“Crash Bandicoot is one of the best loved characters in video games – we’re excited to bring him to next-gen and feature co-op play for the first time in this all-new adventure,” said David Pokress, head of marketing for owned IPs, Activision, Inc. “Crash: Mind Over Mutant is a family-friendly title that captures the humour and charm of Crash Bandicoot, along with all his hilarious antics that will keep both kids and parents entertained this holiday season.”
In Crash: Mind Over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil – a text-messaging, do-anything device that controls both mutant and bandicoot minds. The “free-romping” experience allows players to voyage and explore through intersecting worlds, giving them a new game play experience depending on which mutant Crash stores in his pocket for the ride. Armed with his quick-wits and lightening agility, Crash must free his friends, the titans and save the day!



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Fix for Moto GP PC video game loading problem


Capcom regrets to inform consumers who have recently purchased the PC version of MotoGP 08 that we have just identified a technical issue with the PC version of the game. This issue only happens with MotoGP 08 PC when installing the game to a custom location on a hard drive; This issue does not affect the default installation, as it only occurs when the destination location has been changed.
To avoid this problem, please do not use the custom installation option to change the destination location for the game.
When the MotoGP 08 InstallShield Wizard reaches the step labeled “Choose Destination Location”, the default installation directory will be displayed (“C:\Program Files\Capcom\MotoGP 08”). Select “Next” to continue to the next step. Do not press the “Change” button.

In the next few days, Capcom will be releasing a patch for MotoGP 08 that will correct this issue. We regret any inconvenience that this may have caused our MotoGP community.

Battlefield Bad Company video game four free maps to download

battlefield bad company
Battlefield: Bad Company players can download the ‘Community Choice Map Pack’ via PlayStation Update starting today and via Xbox LIVE Marketplace starting tomorrow. Included in this pack are four brand new conquest multiplayer maps, gameplay enhancements and PlayStation 3 Trophy support – all for free!
Previously, players had the chance to vote on which two single-player levels they wanted to see as multiplayer maps and Par for the Course and Acta Non Verba won with the most community votes. The other two maps available were selected by the Bad Company development team which includes Ghost Town and Crossing Over, coinciding with the community’s No3 and No4 choice.
Battlefield: Bad Company delivers a deep single-player campaign loaded with dark humor, intense combat and deafening destruction. Players take on the role of Preston Marlowe, a young soldier whose antics land him in the division with the highest mortality rate alongside other troublemakers Sarge, Haggard and Sweetwater. Released on June 25 in North America and on June 27 in Europe, Bad Company is available on the PLAYSTATION 3 computer entertainment system and the Xbox 360 videogame and entertainment system.

Thursday, October 30, 2008

Final Fantasy Fables - Chocobo's Video Game Dungeon out in Europe

final fantasy chocobo dungeon
FINAL FANTASY FABLES: Chocobo’s Dungeon, featuring a loveable cast of Chocobo and his friends, has been postponed by one week and will now be available across Europe and PAL territories on November 7th 2008, exclusively on the Nintendo Wii.

Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters lead players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo’s Dungeon will captivate gamers of all ages.

Players of all ages and skill levels will appreciate everything FINAL FANTASY FABLES: Chocobo’s Dungeon has to offer, from the intuitive Wii controls and adorable characters, to the intricate story and versatile job system. Throughout the game Chocobo will take on famous job classes from the FINAL FANTASY franchise such as black mage, knight, and scholar. Players can unlock more jobs as they progress through the game. The ever-changing dungeons and unexpected twists and turns offer hours of engrossing gameplay, as players explore the newest adventure in one of the world’s most popular RPG franchises.

final fantasy chocobo dungeon

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “Chocobo has been a firm favourite with FINAL FANTASY fans for years, and players will be able to see him take centre stage and come to life in his very own adventure. FINAL FANTASY FABLES: Chocobo’s Dungeon will appeal to fans of the FINAL FANTASY series along with younger Nintendo Wii owners looking for an engrossing adventure.”

STORY
Chocobo and Cid, FINAL FANTASY mainstays-turned-treasure hunters, are magically transported to a mysterious town whose people’s memories are lost with each bell toll of the clock tower. One day, a strange boy named Raffaello arrives and creates dungeons of memories to help the townspeople remember who they are. Now it’s up to Chocobo to journey through the dungeons and retrieve everyone’s memories!


FINAL FANTASY FABLES: Chocobo’s Dungeon features
• A charming, vibrant game world coupled with an engaging storyline and challenging turn-based battles to create a fun and entertaining RPG environment suitable for all
• A compelling gaming experience utilizing a variety of classic FINAL FANTASY job classes such as the knight, black mage and white mage to aid Chocobo in his fight against evil
• Character designer Toshiyuki Itahana, from the FINAL FANTASY CRYSTAL CHRONICLES series and FINAL FANTASY FABLES: Chocobo Tales®, lends his trademark art style
• Duel against friends via Nintendo Wi-Fi Connection in addictive card battles featuring popular FINAL FANTASY creatures in a unique 3D pop-up book style
• Collect hidden letters throughout the adventure and form special phrases to unlock secret dungeons and job classes
• The signature Mog House offers arcade-style mini-games that can be played with intuitive Wii Remote controls

Mirror's Edge Download a Demo on PS3 Oct 30th and Xbox 360 Oct 3st

This week gamers can 'take a leap of Faith' with a special demo for Mirror's Edge™, available at the PlayStation® Store on October 30th and on Xbox LIVE™ Marketplace on October 31st. The demo will feature the prologue of the game, a tutorial and a segment of the single-player story mode. Now is your chance to experience the action that has GameSpot saying "Unlike anything we'd ever played before."

Players who pre-order the game* will also receive an unlock code for exclusive access to the Time Trial mode. Time Trial is an addictive mode that challenges players to use their speed and best moves to find the fastest routes throughout the city. Gamers can upload their best time to the Mirror's Edge online leaderboards for their friends to download and compete against. Players can see their friend's 'ghost' run as they race to the top of the leaderboards.

For more information about pre-order incentives, please visit www.mirrorsedge.com.

Monopoly video game on Xbox 360 PS2 and PC screenshots


Monopoly video game

Most Played Board Game in the World Reinvented With a Party Twist For Next-Gen Video Game Platforms
monopoly video gam
The Casual Entertainment Label of Electronic Arts today released additional details on MONOPOLY (working title), the first Hasbro-branded video game set to launch on next-generation consoles including Nintendo Wii and the Xbox 360 video game and entertainment system. MONOPOLY will also be appearing on the PLAYSTATION 2 computer entertainment system as well as mobile phones and Pogo.com. The multiplatform video game is inspired by Hasbro’s highly anticipated MONOPOLY HERE & NOW: The World Edition board game. Currently, the MONOPOLY video games are set to release this year simultaneously with the global launch of the new board game.

Nobunaga's Ambition - Iron Triangle on PS2 out January 09

nobunagas ambition video game
Journey back to Feudal Japan and launch a massive military force for war on land and at sea in this latest edition of Nobunaga's Ambition for the PlayStation 2 computer entertainment system
KOEI, recognized worldwide as the premier brand of strategy and action games, today confirmed that the company will release Nobunaga’s Ambition : Iron Triangle in January 2009. The historical simulation game, produced by Kou Shibusawa, is exclusive to the PlayStation 2 computer entertainment system.
About Nobunaga’s Ambition: Iron Triangle

Compelled by a nation ravaged by war, it was legendary samurai Nobunaga Oda’s ambition to silence the cries of war and usher in a new era of lasting peace for Japan. In Nobunaga’s Ambition: Iron Triangle, video gamers can step into the role of Feudal Japan’s most powerful warlords and turn this magnificent vision of unification into a reality.
In the latest edition of the series to come to North America, the acquisition of knowledge and a firm grasp of technology are even more crucial to establishing the groundwork for the future of the country. Players must embrace technology, govern wisely and shrewdly, and prepare a near-invincible military force for war on land and at sea. Only with the mastery of these three elements, the “Iron Triangle,” will the nation be united under one sword and will Nobunaga’s dream be realized.
The game itself is a stunning vision of Feudal Japan. Covering the entire country, with over 60 castles and 30 port towns, all of the game’s planning, diplomacy, construction, and warfare take place on an expansive 3D map; a first for the series. Players can also maintain complete camera control to monitor the real-time development of each region or town, and to monitor the field and naval battles which they command in real-time.
With over 1,000 daimyo and sub-officers, and a character creation tool, players will encounter a broad array of historical figures, and can even populate the game world with their own unique cast of characters.
Beginning with Nobunaga’s conquering of Owari province through to his untimely death in 1582, players can heroically conquer a combined total of nine historical and fictional scenarios in three modes of play.

Shipping to North American retailers on January 27, 2009, Nobunaga’s Ambition: Iron Triangle is developed by KOEI Co., Ltd. and is for one player.

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Mount & Blade Video Game Releases New Patch

New Patch Further Improves Widely Acclaimed Gameplay

Taleworlds Entertainment and Paradox Interactive today announced the release of a downloadable patch for the widely acclaimed action-RPG Mount & Blade to further enhance the game’s offerings.

mount and blade gamezplay.org

The new patch addresses a variety of issues that were affecting the overall gaming experience within Mount & Blade. The most prominent issues eliminated with Patch 1.010 are the following:
• The patch solves compatibility problems with the latest ATI catalyst drivers as well as start-up issues on computers operating Vista
• Rendering performance significantly improved over version 1.
• The patch fixes numerous bugs within certain quests and eliminates issues related to strategical developments in the game such as winning a civil war or abandoning a civil war
• The patch includes text corrections, corrections to the castle, village set-ups, and troop equipment changes
To access to the patch – go to www.paradoxplaza.com/downloads

The patch fixes both the English and German versions of the game.

Mount & Blade is a single-player, third or first-person action/role-playing game set in the medieval war-torn land of Calradia. The game features groundbreaking horseback combat, intuitive swordplay, and a free-form environment in which players can roam freely to explore new cities, conquer foreign armies and earn a reputation as the realm’s most courageous warrior. The game features a unique combat system that accounts for players’ defensive reactions in battle as well as their physical positioning.

Mount & Blade shipped to North American outlets on September 16th and to European outlets on September 19th and is also available for purchase through digital download at GamersGate.

Balloon headed Boy Free to play video game online

balloon headed boy video game
Cult hero now appearing on Gimme5games.com


Gimme5games is proud to announce that the cult platform game classic Balloon Headed Boy is available now, free to play, on their popular flash game site at www.Gimme5games.com.
Balloon Headed Boy is an orphan abandoned on a strange island and raised by balloons who taught him how to inflate his rubbery head to soar through the sky. When all the balloons of Balloon Town get blown away by a freak storm, Balloon Headed Boy must come to the rescue braving giant frogs and other obstacles to save his friends.
Through the game’s 35 levels, our big headed hero must knock giant frogs out of the way with a sideswipe of his oversized cranium and float up to higher levels by eating flowers to inflate his head! There are rising waters to avoid, hidden secret caves to discover, old school space hoppers to collect, and on Gimme5games.com, ‘Stickeez’ to collect to fill your online sticker book.

Wednesday, October 29, 2008

The Tuttuki Bako box - use your finger to play games (in Japan)

tuttuki bako video game
Bandai plan to release a palm size cube in Japan called Tuttuki Bako.

Just stick your finger in to interact with characters and items inside the box. The Tuttuki Bako shows a digital replica of your finger that moves when you do...

tuttuki bako video box
Users can play with animals, figures, lakes and even a girl's face.

Battery powered boxes also function as a clock and will sell for $30 £18 but it may never see the light of day outside Japan.


New Family Guy Video Game to Mobile Phones

family guy video gameThe No. 1 Comedy on Television Moves to Mobile in Highly-Anticipated Game

Glu Mobile, a leading global publisher of mobile games, today announced that it will develop and publish a mobile game based on Family Guy, the top-rated TV comedy among teens and males 18-49. Glu’s Family Guy mobile game will launch in 2009 through Glu’s agreement with Fox Mobile Entertainment.
“We’re delighted to bring the humor and characters of Family Guy, known and loved by millions around the world, to the mobile arena,” said Jill Braff, senior vice president of global publishing, Glu. “Family Guy is among the most popular animated comedies on television today and we look forward to translating the show’s hilarity and excitement within a fun, interactive, and engaging mobile experience.”
Family Guy is the hit animated series from Executive Producer/Creator Seth MacFarlane. The show airs weekly during primetime on FOX, and is syndicated on TBS and Adult Swim. Family Guy is currently in its seventh season.
“Glu’s extensive experience developing successful licensed titles for the mobile platform makes them the ideal partner to bring the engaging and humorous characters of Family Guy to mobile consumers,” said Andrew Stalbow, senior vice president, Fox Mobile Entertainment. “We are excited to once again partner with Glu to deliver an authentic experience and a new way for our audience to interact with the Griffin family.”

Rock Band 2 video game for Xbox 360 coming to Europe

rock band 2 video game
Rock Band 2 will begin shipping in Europe for the Xbox 360 video game entertainment system from Microsoft beginning this November 14th. With an exclusive launch window in Europe, the award-winning Rock Band 2 software will make its debut on Xbox 360 in the UK on November 21st. Pricing for Rock Band software for Xbox 360 in continental Europe is €69.99 and £49.99 for UK. In addition, Rock Band 2 standalone hardware will be available at retail beginning in December.
Rock Band 2 revolutionizes music gaming with the ability to export most of the songs from the original Rock Band disc , Online World Tour, daily Battle-Of-The Band Tournaments, Auto-Calibration to eliminate TV lag, wireless drums, quieter, velocity sensitive drum heads, support for up to three drum cymbals (sold separately), No Fail Mode, and a real Drum Trainer. Rock Band 2’s massive list of innovations also includes the ability to export your in-game band avatar to the internet and order custom Rock Band merchandise including apparel and figures.
Rock Band 2 features the largest music catalogue of any music-based videogame to date including over 100 songs on the Rock Band 2 soundtrack with an unrivaled blend of classic and new artists including AC/DC, Guns ‘N Roses, Bob Dylan, Pearl Jam, Motorhead and more! With the addition of complete and immediate backwards compatibility for songs purchased from Rock Band’s ever-expanding online music store and the ability to export most songs from the original Rock Band disc, the Rock Band music library will feature more than 500 songs by year’s end.
The Rock Band online music store has surpassed 25 million paid downloads since the game’s launch in late November 2007. With more than 400 tracks available to date via disc and download purchase (complete list of tracks at www.rockband.com/music), the massive Rock Band Music Store allows players to preview and purchase downloadable individual music tracks, packs and albums from the vast selection of offerings available as they build their own custom Rock Band library.
Rock Band 2 is rated 12+ by PEGI.

Meet The Characters - The Heroes of Luminous Arc 2

Sixteen years ago a strange species of animal appeared in the Kingdom of Carnava. Beast Fiends, as they’re known, were monstrous creatures, attacking settlements and causing death and destruction in their wake. Master Mattias, leader of the Magic Association, a group that ensured the kingdom’s magic was never used for evil, took it upon himself to save the world from the threat of the Beast Fiends. The ensuing battle shook the ground for hundreds of miles around, and when the dust settled, the Beast Fiends had been stopped… but Mattias was dead.

Since Mattias’ death the Beast Fiends have slowly begun to reappear. Additionally, the rogue Shadow Frost Witch, Fatima, threatens to tip the balance of power in her favor by waging a private war against the Magic Association known as the Witch Conflict. When a young Knight named Roland is imbued with the power of magic through an accident at the kingdom’s Magic Technology labs, he is thrust into conflict with the Beast Fiends and the Witch Fatima as the fate of the world hangs in the balance.

Luminous Arc 2 gamezplay.orgClick picture - for larger image

ROLAND
Roland aspires to be a Knight along with his older brother, Rasche. He trains with his strict father, Steven, a former Knight Squad leader. He is thrust into the Witch Conflict because of an incident which makes the “Runic Engine” fuse with his hand.

RASCHE
Rasche is a lancer who trains daily under the tutelage of his strict father, Steven, a former Knight Squad leader. He’s cynical and shoots his mouth off a lot, and doesn’t sweat the small stuff.

RINA
Rina is childhood friends with Roland and Rasche, and the younger sister of Steiner. She’s an expert marksman, and is training to become a Knight alongside Roland and Rasche. She’s reserved and began doubting herself in all aspects of life after her parents died in a fire, but she is actually quite competent.

SOPHIA
Sophia is the ruler of the Kingdom of Carnava. The combined burden of the Witch Conflict and the destruction wrought upon her Kingdom by the Fiends wears greatly on her. Once Roland fuses with the Runic Engine, she dubs him a Rune Knight and sends him off to the Brilliant Witch, Dia, in order to end the Witch Conflict.

DIA
The Brilliant Witch, Dia, is the interim leader of the “Rev Magic Association.” The title, “Brilliant Witch,” was intended to denote both her mastery of light magic, and the fact that she is very satisfied with herself. She tends to contradict herself, and leaps into bad courses of action without thinking. She does this with conviction and secretly hopes that nobody notices all her missteps. She’s concerned about the state of the world, which is why she dispatches Althea with a document to ask for the Queen’s assistance at the beginning of the game. Dia also loves sweets.

New 2009 Nissan 370Z world debut in Need for Speed Undercover video game

Get Behind the Wheel of the all-new 2009 Nissan 370Z Eight Weeks Before the Car Hits Dealerships.

EA and Nissan shift into high-gear this holiday! The Need for Speed series continues the tradition of featuring the most desirable cars as Black Box, a studio of Electronic Arts and Nissan today revealed the highly-anticipated all-new 2009 Nissan 370Z. This marks the first time an auto manufacturer has partnered with a videogame company for the world premiere reveal of a car.

The Nissan Z will be available exclusively in this holiday's hottest action driving title, Need for Speed Undercover, available in North America on November 18 and in Europe on November 21.




Full track list for Guitar Hero On Tour Decades


Players can now tune up their guitars and crank the volume to 11 as they take their inner rockstar on the road and shred with some of the biggest names in music from 70s classics to today’s greatest hits as Activision unleashes the full set list for Guitar Hero On Tour: Decades, the encore to the top-selling Guitar Hero: On Tour. Featuring more than 40 years of rock’s most celebrated artists with 28 master recordings, the game allows players to host epic jam sessions anytime, anywhere.

The complete set list for Guitar Hero On Tour: Decades, available in November, will include:

• Alien Ant Farm - “Smooth Criminal”
• The All-American Rejects - "Dirty Little Secret"
• Blind Melon - “No Rain”
• Blondie - “One Way Or Another”
• Bon Jovi - “You Give Love A Bad Name”
• Boston - “Rock and Roll Band”
• The Darkness - “I Believe In A Thing Called Love”
• Edgar Winter Group - “Free Ride”
• Fall Out Boy - "The Take Over, The Breaks Over"
• Foo Fighters - "The Pretender"
• Free - “All Right Now”
• Jimmy Eat World - “The Middle"
• Joe Satriani - “Satch Boogie”
• Journey - “Any Way You Want It”
• Lenny Kravitz - “Are You Gonna Go My Way”
• Linkin Park - "One Step Closer"
• Los Lobos - “La Bamba"
• Lynyrd Skynyrd - “Sweet Home Alabama (live)”
• Paramore - "Crushcrushcrush"
• Queen - “We Are The Champions”
• R.E.M. - “The One I Love”
• Red Hot Chili Peppers - “Can't Stop"
• Sammy Hagar - “I Can't Drive 55”
• Seether - "Remedy"
• Smashing Pumpkins - "Tarantula"
• Stone Temple Pilots - “Down”
• Veruca Salt - “Volcano Girls”
• Weezer - “Buddy Holly”

Guitar Hero On Tour: Decades allows gamers to unleash their inner rockstar anytime, anywhere and for the first time ever share their music with friends as they embark on a tour through the decades of rock. Compatible with the smash hit Guitar Hero: On Tour, the game leverages the technology of its predecessor and expands the experience with a new progression taking players on a musical journey from the classics of the 1970’s through today’s greatest hits. With a new library of music, characters and venues, the game delivers a portable way for gamers to unleash their inner rockstar while playing through the history of rock ’n’ roll.

Guitar Hero On Tour: Decades is developed by Vicarious Visions and is rated 3+ by PEGI and will be available exclusively for Nintendo DS.

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Pre order Left 4 Dead (save 10%) and get access to demo download

left 4 dead
Xbox 360 and PC Pre-Order Includes 10% Savings Plus Advance Demo Access

Valve, creators of best-selling game franchises (Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (Steam and Source), today announced a special promotion granting those who pre-order Left 4 Dead early access to the official demo.

Left 4 Dead is the new survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games.

Early access to the demo begins Thursday, November 6 on both the Xbox 360 video game and entertainment system from Microsoft and PC. This pre-order promotion applies to all Steam PC pre-orders and all Xbox 360 and Windows-based PC pre-orders from participating retailers in North America. The demo will feature single player and co-operative modes, supporting 1 to 4 player games.

On November 11 the demo will be made available to all Xbox 360 and PC and gamers, with no obligation to purchase. The demo concludes on November 18, when Left 4 Dead will be made available at retail outlets across North America and worldwide via Steam.

This pre-order promotion is scheduled in concert with the previously announced $10 million consumer launch campaign that spans television, outdoor, print, and online advertising.
“Every time someone plays Left 4 Dead, we witness the most overwhelmingly positive reaction that we’ve seen from any of our games,” said Gabe Newell, president and co-founder of Valve. “This gives us tremendous confidence in the product and why we’ve taken the game on the road, produced this pre-launch demo, and invested more advertising dollars on the title than any prior release from Valve.”
Playable in single player, co-operative, and multiplayer modes, Left 4 Dead is one of the most anticipated releases of 2008 and winner of numerous pre-launch awards, including Best of E3 from multiple outlets.

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UK video games charts

fable 2

Week ending 25 October 2008

1 FABLE II MICROSOFT
2 FAR CRY 2 UBISOFT
3 FIFA 09 EA SPORTS
4 PRO EVOLUTION SOCCER 2009 KONAMI
5 SAINTS ROW 2 THQ
6 DEAD SPACE EA GAMES
7 LEGO BATMAN: THE VIDEOGAME WARNER BROS. INTERACTIVE
8 WII FIT NINTENDO
9 MARIO KART WII NINTENDO
10 MIDNIGHT CLUB: LOS ANGELES ROCKSTAR
11 WII PLAY NINTENDO
12 DR KAWASHIMA'S BRAIN TRAINING NINTENDO
13 STAR WARS: THE FORCE UNLEASHED LUCASARTS
14 CARNIVAL: FUNFAIR GAMES 2KPLAY
15 MARIO & SONIC AT THE OLYMPIC GAMES SEGA
16 TIGER WOODS PGA TOUR 09 EA SPORTS
17 - GUITAR HERO III: LEGENDS OF ROCK REDOCTANE
18 BIG BEACH SPORTS PLAY THQ
19 BEN 10: PROTECTOR OF EARTH D3P
20 BROTHERS IN ARMS: HELL'S HIGHWAY UBISOFT

Tuesday, October 28, 2008

Fallout 3 video game download link on Direct2Drive

fallout 3 video game
Bethesda Softworks' Highly-Anticipated Fallout 3 Available Now For Digital Download on Direct2Drive.

Fallout 3 is now available digitally for purchase on Direct2Drive http://www.direct2drive.com in conjunction with its retail release. Fallout 3 joins additional titles from publisher Bethesda Softworks that are currently available on Direct2Drive, including The Elder Scrolls IV: Oblivion. Fallout 3 is available in North America for digital download via Direct2Drive today, and will be available in the United Kingdom via Direct2Drive UK http://www.direct2drive.co.uk on October 31.

With the addition of Fallout 3, Bethesda Softworks continues to contribute to Direct2Drive's AAA roster of leading game publishers that are making titles available for digital download. The list, which also includes Atari, Activision, Blizzard Entertainment, Eidos, Electronic Arts, Namco, NCsoft, Rockstar Games, Sega, Sony Online Entertainment, THQ, Ubisoft, Vivendi Universal Games and 2K Games, underscores the growing investment the industry's top publishers are making in digital delivery.
“Over the past few years, Bethesda has been distributing our groundbreaking PC games through Direct2Drive and we are excited to offer our latest title, Fallout 3, to their library,” said Vlatko Andonov, president of Bethesda Softworks. “We had a very good experience with Oblivion and wanted to make Fallout 3 as easy as possible to purchase for the fans of this popular franchise.”
Fallout 3 is one of the most highly-anticipated titles coming out from Bethesda Softworks and the latest installment of the Fallout franchise was recently honored with the “Overall Game of the Show” award from IGN.com at this year’s E3 gaming conference. Fallout 3 is an action role-playing game and features one of the most realized game worlds ever created. Set more than 200 years following a nuclear war, players can create any kind of character they want and explore the open wastes of Washington, D.C however they choose. Every minute is a fight for survival as gamers encounter Super Mutants, Ghouls, Raiders, and other dangers of the Wasteland.
“Fallout 3 is a highly anticipated title that we are pleased to provide to our millions of users on the day that it is released on retail shelves,” said Sutton Trout, VP of digital content for IGN Entertainment. “As digital download continues to grow within the videogame industry and users are looking to purchase the latest in AAA titles from the comfort of their home, Direct2Drive will continue to provide those titles and be a leader in the space.”
Since the site’s launch in October 2004, more than one million games have been downloaded on Direct2Drive, and the site enables gamers to conveniently purchase, download and play the latest PC games and expansion packs from the world’s top publishers.

Fallout 3 is available today on Direct2Drive (http://www.direct2drive.com/) in North America for $49.95 US and on October 31 via Direct2Drive UK (www.direct2drive.co.uk) for $£30.95 UK (VAT Inclusive). Fallout 3 is rated M for Mature by ESRB.

More Fallout posts on gamezplay.org here...

Tomb Raider - Underworld demo download on Xbox Live

tomb raider underworld
PC Demo to be Available October 31st

Eidos Interactive, creator of some of the world’s leading videogame properties, announces the demo for Tomb Raider: Underworld is now available for the Xbox 360 through Xbox LIVE Marketplace. The demo is a chance to become a part of the epic adventure that awaits players when Tomb Raider: Underworld launches on November 18th in North America and November 21st in Europe.
The demo will have players travelling to the western coast of Thailand - the second destination in Tomb Raider: Underworld - to experience a taste of the adventure that is to come. Gamers can master steep coastal cliffs, navigate perilous and crumbling ruins, evade vicious wild animals and use state-of-the-art gear such as the grapple or the new Field Assistance System to create and uncover paths that will take players deep into the challenging wilds of Thailand.
Tomb Raider: Underworld will release on the Xbox 360 video game and entertainment system, PlayStation 3 computer entertainment system, Nintendo Wii, PlayStation 2, Nintendo DS, and PC Games for Windows platforms. With development led by Crystal Dynamics, Tomb Raider: Underworld represents a new achievement in exploration-based gameplay. As the fearless adventurer Lara Croft, players will explore and solve the mysteries of exotic locations around the world - each created in breathtaking high-definition visual fidelity that create a truly believable world and deliver a new level of challenge and choice.

The Tomb Raider: Underworld demo is offered in English, French, German, Italian and Spanish and will also be available for the PC on October 31st. A series of additional exclusive downloadable chapters will also be made available on Xbox LIVE starting this holiday.



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Video Games Industry Planning to Release 'Traffic Light' Ratings System

video game traffic lightIn a move mirroring efforts by food manufacturers and retailers to give consumers a clear and easy way to understand food content, the games industry is close to launching a traffic light system for the ratings on video games. As the government gears up to close its consultation into video games ratings on November 20, the industry has responded to observations made by Dr Tanya Byron in her report that there is a lack of consumer awareness of the PEGI rating symbols. The industry feels that by employing a traffic light system that is simple to understand it will be effective in combating any confusion previously felt by consumers. The new system has been designed to give parents ‘at a glance’ indicators of the age appropriateness of any game’s content.

An industry source said, “Video gaming is one of the UK’s best performing sectors and a rare economic success in today’s gloomy environment, with retailers announcing record profits and government ministers describing gaming as ‘the most important part of what we call the Creative Industries’.

“The world of gaming is fast moving and it is vital that we have a clear ratings system that is up to date with consumers’ needs. It has already been proven that everyone understands traffic light labelling, making it the perfect scheme for the industry to adopt.”

New Lara Croft Tomb Raider Outfits for you to download

http://gamezplay.org lara croft sexy
In conjunction with Festival Arcadia, a Virtually Fashionable evening will be held at 9 p.m. on Saturday, November 8, at the Society for Arts and Technology. Ten of Quebec’s best-known fashion designers are creating costumes for famed videogame icon Lara Croft. Two of these outfits will be incorporated into Lara’s official wardrobe as downloadable content for Tomb Raider: Underworld post launch. At the show, Bodybag by Jude, Complexgeometries by Clayton Evans, Denis Gagnon, Helmer, Marie Saint Pierre, Philippe Dubuc, Tavân & Mitto, Travis Taddeo, Valérie Dumaine and Yso will unveil designs that have been made specifically for the heroine’s upcoming new adventure.

Attendees of Virtually Fashionable will get to see the designs on real life and virtual models as they strut down the catwalk to music mixed by event sound designer Frigid. After the show, a jury that includes Cynthia Cooper, Curator of the McCord Museum, Herby Moreau, host and journalist, Stephane Le Duc, Editor of Dress to Kill Magazine, and Sandrine Belleteste, fashion consultant, will decide on one outfit that will be incorporated into Lara’s official wardrobe, with the designer taking home a $3,000 purse.

A second outfit will be chosen by the public and both will be made available for download via Xbox LIVE (Marketplace for the Xbox 360 video game and entertainment system from Microsoft) so gamers will have the chance to play through the entire Tomb Raider: Underworld experience in a new award-winning outfit.

“With the upcoming launch of the new Tomb Raider: Underworld game, we are sure this event will provide Quebec designers with international exposure,” noted Festival Arcadia producer François Décarie. “This unique event will give the public a good sense of how intimately the fashion arts are linked to the video and multimedia creation industry.”

The event is an initiative of the SAT and Festival Arcadia in collaboration with the Dress to Kill magazine, the City of Montréal, the Government of Québec and the McCord Museum. Tickets for the Virtually Fashionable evening are on sale for $25 on Ticketpro. For additional information about Festival Arcadia, please visit the website at www.festivalarcadia.com.

All Lara Croft Tomb Raider posts on gamezplay.org here...

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11 million players register for World of Warcraft Video Game

world of warcraft

Anticipation continues to mount for Wrath of the Lich King expansion as Blizzard Entertainment's massively multiplayer online role-playing game reaches new milestone

Blizzard Entertainment, Inc. announced today that the subscribership for World of Warcraft, its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 11 million players worldwide. This milestone was reached as the beta test for Wrath of the Lich King, World of Warcraft's second expansion, nears completion. Wrath of the Lich King will launch in several regions around the world starting on November 13.
"It's been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience."
Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade, the first expansion pack for the game, in 2007.* In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.
World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.
To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions.

For further information on World of Warcraft, The Burning Crusade, and Wrath of the Lich King, please visit the official website at www.wow-europe.com.

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